ATLAS. (interactive project in development)
Atlas, is an interactive project (in development) that has its origin in a process of appropriation and reinterpretation of those images cataloged in some editions of Rastros magazine.
The photographs that are published there are appropriate and reinterpreted to be put back in relation to each other, but this time, in a reticular and non-linear way as they are presented in a magazine, and also under a format that seeks to offer an experience different from the informative one.
For this reason, the Atlas project is a body composed of images that emerge from the graves, a metaphysical body, a social body, a body that, like that of the martyrs, has been dismembered, severed, annihilated, enclosed; victim of a perverse rationality.
The installation is basically designed to highlight the absence and emptiness that are present in these images and that well reflect the horror of disappearance. For this reason, the staging privileges this gesture. In a series of paper towers, thanks to a mapping software, the appropriate images that make up the atlas are projected onto their upper face. At first glance, you have the feeling that they are simple paper towers, however, whoever wishes to delve into the content of the Atlas must turn the page, that is, they must take the upper page to discover what image is hidden under that To discover it is necessary to remove the upper layers, the viewer can remove as many sheets as he wants and the images that he will find will change infinitely. What is paradoxical and perhaps the most powerful thing about the action is that whoever turns the page in turn discovers that the paper is blank, that is, the image can never be apprehended.
Design and development - Wilson Arango